Reply To: Rubik's cube solver

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Anders Søborg
Key Master

Hi Again

Sorry if I was not clear enough on the poll thing. In your main program which looks like this:

static class Program
        static void Main(string[] args)
            var terminateProgram = new ManualResetEvent(false);
            var cubeSolver = new CubeSolver();
            var buts = new ButtonEvents();

            buts.EscapePressed += () => terminateProgram.Set();



            //var solution = Search.solution(Tools.randomCube(), 26, false);

you create a ButtonEvents() so you can terminate the program. This will create a thread that polls for changes very 50 ms – so if your program uses a lot of threads your program might end up spending time switching threads instead of doing actual calculations. Anyway you can have a look at what the ButtonEvent class does here, but when you described what you program is actually doing it does not sound like this is really an issue -:)


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