| Backward(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | Backward(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | Brake() | MonoBrickFirmware.Movement.Vehicle | inline | 
  | Forward(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | Forward(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | LeftPort | MonoBrickFirmware.Movement.Vehicle |  | 
  | Off() | MonoBrickFirmware.Movement.Vehicle | inline | 
  | ReverseLeft | MonoBrickFirmware.Movement.Vehicle |  | 
  | ReverseRight | MonoBrickFirmware.Movement.Vehicle |  | 
  | RightPort | MonoBrickFirmware.Movement.Vehicle |  | 
  | SpinLeft(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | SpinLeft(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | SpinRight(sbyte speed) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | SpinRight(sbyte speed, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnLeftForward(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnLeftForward(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnLeftReverse(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnLeftReverse(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnRightForward(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnRightForward(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnRightReverse(sbyte speed, sbyte turnPercent) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | TurnRightReverse(sbyte speed, sbyte turnPercent, UInt32 degrees, bool brake) | MonoBrickFirmware.Movement.Vehicle | inline | 
  | Vehicle(MotorPort left, MotorPort right) | MonoBrickFirmware.Movement.Vehicle | inline |